Rémi Bernon (@rbernon) commented about dlls/opengl32/wgl.c:
WARN( "wglGetPixelFormatAttribivARB returned %#lx\n", status );
return args.ret;
- }
- if (!count) return GL_TRUE;
- if (count == 1 && attributes[0] == WGL_NUMBER_PIXEL_FORMATS_ARB)
- {
values[0] = num_formats;
return GL_TRUE;
- }
- if (index <= 0 || index > num_formats)
- {
SetLastError( invalid_data_error );
return GL_FALSE;
- }
```suggestion:-10+0 if (!count) return TRUE; if (count == 1 && attributes[0] == WGL_NUMBER_PIXEL_FORMATS_ARB) { values[0] = num_formats; return TRUE; } if (index <= 0 || index > num_formats) { SetLastError( invalid_data_error ); return FALSE; } ```
Sorry, I used GL_ prefixed constants in my suggestion, but I think it's better to use the same constants everywhere in this function. As the return type is BOOL and not GLboolean, I'd suggest to use TRUE/FALSE instead.