From: Jacek Caban jacek@codeweavers.com
This enables the format attribute in Clang builds. --- dlls/d3dcompiler_43/d3dcompiler_private.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_private.h b/dlls/d3dcompiler_43/d3dcompiler_private.h index a1759da661e..e6a527820c9 100644 --- a/dlls/d3dcompiler_43/d3dcompiler_private.h +++ b/dlls/d3dcompiler_43/d3dcompiler_private.h @@ -260,8 +260,8 @@ void create_ps30_parser(struct asm_parser *ret);
struct bwriter_shader *parse_asm_shader(char **messages);
-#ifdef __GNUC__ -#define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args))) +#ifdef __WINE_CRT_PRINTF_ATTR +#define PRINTF_ATTR(fmt,args) __WINE_CRT_PRINTF_ATTR(fmt, args) #else #define PRINTF_ATTR(fmt,args) #endif