On Wed Dec 6 21:26:53 2023 +0000, Zebediah Figura wrote:
Using WINED3D_CS_SPIN_COUNT here is a bit weird, since it's a wait on the other thread and I don't immediately see why we'd want to spin a comparable number of times. Defining a new symbolic constant with the same value may honestly be better in terms of clarity?
I had the same doubt, in fact. Will do.