From: Giovanni Mascellani gmascellani@codeweavers.com
In analogy with "<continued>" and "<unused>". --- libs/vkd3d-shader/d3d_asm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 63fb7bb30..132427d45 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -633,7 +633,7 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum if (type < ARRAY_SIZE(data_type_names)) name = data_type_names[type]; else - name = "unknown"; + name = "<unknown>";
vkd3d_string_buffer_printf(&compiler->buffer, "%s", name); }