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-- v2: d3d9: Do not apply the stateblock when clearing. d3d8: Do not apply the stateblock when clearing. ddraw: Do not apply the entire stateblock when clearing. wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state().
https://gitlab.winehq.org/wine/wine/-/merge_requests/6564
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