On Sat Mar 22 22:41:35 2025 +0000, Nikolay Sivov wrote:
I meant ordinal numbers, preceding calling convention marker "stdcall". Does SteamVR require any of newer functions?
From what I can tell, it uses:
PowerSetActiveScheme PowerGetActiveScheme PowerReadFriendlyName PowerEnumerate
I'm hoping just implementing the first 2 will get it to work.