From: Arkadiusz Hiler ahiler@codeweavers.com
Fixes development builds of Unreal Engine games freezing when connecting via Unreal Insights. --- dlls/ntdll/unix/socket.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/ntdll/unix/socket.c b/dlls/ntdll/unix/socket.c index 90405e005f0..53292246648 100644 --- a/dlls/ntdll/unix/socket.c +++ b/dlls/ntdll/unix/socket.c @@ -1191,7 +1191,7 @@ NTSTATUS sock_write( HANDLE handle, int fd, HANDLE event, PIO_APC_ROUTINE apc, static const DWORD async_size = offsetof( struct async_send_ioctl, iov[1] ); struct async_send_ioctl *async;
- if (!(async = (struct async_send_ioctl *)alloc_fileio( async_size, async_recv_proc, handle ))) + if (!(async = (struct async_send_ioctl *)alloc_fileio( async_size, async_send_proc, handle ))) return STATUS_NO_MEMORY;
async->count = 1;