Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=146080
Your paranoid android.
=== w7u_2qxl (32 bit report) ===
d3d11: d3d11.c:36329: Test failed: Got hr 0x80070057.
=== w7u_adm (32 bit report) ===
d3d11: d3d11.c:36329: Test failed: Got hr 0x80070057.
=== w7u_el (32 bit report) ===
d3d11: d3d11.c:36329: Test failed: Got hr 0x80070057.
=== w8 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x01 at (1, 0, 0), sub-resource 0.
=== w8adm (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x01 at (1, 0, 0), sub-resource 0.
=== w864 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x01 at (1, 0, 0), sub-resource 0.
=== w1064v1507 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064v1809 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064_tsign (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64_en_AE_u8 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w11pro64 (32 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w7pro64 (64 bit report) ===
d3d11: d3d11.c:36329: Test failed: Got hr 0x80070057.
=== w864 (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x01 at (1, 0, 0), sub-resource 0.
=== w1064v1507 (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064v1809 (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064_2qxl (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064_adm (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w1064_tsign (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64 (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64_ar (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64_ja (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w10pro64_zh_CN (64 bit report) ===
d3d11: d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.
=== w11pro64_amd (64 bit report) ===
d3d11: d3d11.c:36392: Test failed: Got row pitch 768 instead of 640. d3d11.c:36392: Test failed: Got depth pitch 552960 instead of 640. d3d11.c:36427: Test failed: Got row pitch 768 instead of 640. d3d11.c:36427: Test failed: Got depth pitch 552960 instead of 640. d3d11.c:36427: Test failed: Got 0x00, expected 0x40 at (0, 480, 0), sub-resource 0.