Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.c:
{"TEXTURE", HLSL_CLASS_OBJECT, HLSL_TYPE_TEXTURE, 1, 1}, {"PIXELSHADER", HLSL_CLASS_OBJECT, HLSL_TYPE_PIXELSHADER, 1, 1}, {"VERTEXSHADER", HLSL_CLASS_OBJECT, HLSL_TYPE_VERTEXSHADER, 1, 1},
{"technique", HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1},
{"technique10", HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1},
{"technique11", HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1},
This doesn't seem relevant to this patch.