@@ -545,15 +572,17 @@ float4 main() : sv_target } [test] -uniform 0 uint4 1 0 3 1 +if(sm<4) uniform 0 float4 0 0 3 1 +if(sm>=4) uniform 0 uint4 0 0 3 1 draw quad -probe all rgba (10.0, 11.0, 12.0, 13.0) -uniform 0 uint4 0 0 3 1 +todo(sm>=4) probe all rgba (10.0, 11.0, 12.0, 13.0) +if(sm<4) uniform 0 float4 1 0 3 1 +if(sm>=4) uniform 0 uint4 1 0 3 1
That looks like a rebase glitch after 4ba324d37c8fa7ca47525f2525ded391a0b851cc.