Esme Povirk (@madewokherd) commented about dlls/uiautomationcore/uia_com_client.c:
- if (event_id->event_id != map_entry->event_id)
return (event_id->event_id > map_entry->event_id) - (event_id->event_id < map_entry->event_id);
- else if (event_id->handler_iface != map_entry->handler_iface)
return (event_id->handler_iface > map_entry->handler_iface) - (event_id->handler_iface < map_entry->handler_iface);
- else if (event_id->runtime_id && map_entry->runtime_id)
return uia_compare_safearrays(event_id->runtime_id, map_entry->runtime_id, UIAutomationType_IntArray);
- else
return (event_id->runtime_id > map_entry->runtime_id) - (event_id->runtime_id < map_entry->runtime_id);
+}
+struct uia_com_event {
- IUnknown *handler_iface;
- struct list event_handler_map_list_entry;
- struct uia_event_handler_map_entry *handler_map;
+};
Is this struct still needed? It seems like it has no new information compared to `uia_event_handler_map_entry`.