From: Mohamad Al-Jaf mohamadaljaf@gmail.com
The maximum size for a debug channel name is 15. --- dlls/graphicscapture/main.c | 2 +- dlls/graphicscapture/session.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/graphicscapture/main.c b/dlls/graphicscapture/main.c index b64a8936aeb..1b749a850d0 100644 --- a/dlls/graphicscapture/main.c +++ b/dlls/graphicscapture/main.c @@ -22,7 +22,7 @@
#include "wine/debug.h"
-WINE_DEFAULT_DEBUG_CHANNEL(graphicscapture); +WINE_DEFAULT_DEBUG_CHANNEL(capture);
HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory ) { diff --git a/dlls/graphicscapture/session.c b/dlls/graphicscapture/session.c index 8c7aecfc793..12269e55de1 100644 --- a/dlls/graphicscapture/session.c +++ b/dlls/graphicscapture/session.c @@ -20,7 +20,7 @@ #include "private.h" #include "wine/debug.h"
-WINE_DEFAULT_DEBUG_CHANNEL(graphicscapture); +WINE_DEFAULT_DEBUG_CHANNEL(capture);
struct session {