From: Zebediah Figura zfigura@codeweavers.com
For some arcane reason the native AMD driver on Windows seems to fail to clear (or read from?) layer 0. Work around that by using 0.0 there. --- dlls/d3d11/tests/d3d11.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 1134a7bc7a5..0fb856489d0 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -10959,7 +10959,7 @@ static void test_sample_c_lz(void) 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x05000036, 0x001020f2, 0x00000000, 0x00100006, 0x00000000, 0x0100003e, }; - static const float depth_values[] = {1.0f, 0.0f, 0.5f, 0.6f, 0.4f, 0.1f}; + static const float depth_values[] = {0.0f, 1.0f, 0.5f, 0.6f, 0.4f, 0.1f}; static const struct { unsigned int layer; @@ -10968,8 +10968,8 @@ static void test_sample_c_lz(void) } tests[] = { - {0, 0.5f, 0.0f}, - {1, 0.5f, 1.0f}, + {0, 0.5f, 1.0f}, + {1, 0.5f, 0.0f}, {2, 0.5f, 0.0f}, {3, 0.5f, 0.0f}, {4, 0.5f, 1.0f}, @@ -10982,8 +10982,8 @@ static void test_sample_c_lz(void) {4, 0.0f, 0.0f}, {5, 0.0f, 0.0f},
- {0, 1.0f, 0.0f}, - {1, 1.0f, 1.0f}, + {0, 1.0f, 1.0f}, + {1, 1.0f, 0.0f}, {2, 1.0f, 1.0f}, {3, 1.0f, 1.0f}, {4, 1.0f, 1.0f},