Rémi Bernon (@rbernon) commented about dlls/cfgmgr32/tests/cfgmgr32.c:
- {
const DEV_OBJECT *obj = &objects[i];winetest_push_context( "objects[%lu]", i );todo_wine ok_( __FILE__, line )( obj->cPropertyCount == 1, "got cPropertyCount %lu != 1\n",obj->cPropertyCount );todo_wine ok_( __FILE__, line )( !!obj->pProperties, "got pProperties %p\n", obj->pProperties );if (obj->pProperties)ok_( __FILE__, line )( IsEqualDevPropKey( obj->pProperties[0].CompKey.Key, exp_props[0].key ),"got property {%s, %#lx} != {%s, %#lx}\n",debugstr_guid( &obj->pProperties[0].CompKey.Key.fmtid ),obj->pProperties[0].CompKey.Key.pid, debugstr_guid( &exp_props[0].key.fmtid ),exp_props[0].key.pid );winetest_pop_context();- }
- DevFreeObjects( buf_len, objects );
I still don't see how these additional tests are useful to run on every DEV_OBJECT enumerated by the caller. The inner `obj` variable even shadows the `obj` parameter, so it's obviously unused.