Bartosz Kosiorek (@gang65) commented about dlls/gdiplus/graphics.c:
{ case WineCoordinateSpaceGdiDevice: {
GpMatrix gdixform;
gdixform = graphics->gdi_transform;
GpMatrix gdixform = graphics->gdi_transform; stat = GdipInvertMatrix(&gdixform); if (stat != Ok) break;
GdipMultiplyMatrix(matrix, &gdixform, MatrixOrderAppend);
memcpy(matrix->matrix, gdixform.matrix, 6 * sizeof(REAL));
In previous implementation we have multiplied [Identity Matrix](https://en.wikipedia.org/wiki/Identity_matrix) with GDIMatrix, and the result was always the same (GDIMatrix). Instead of expensive Matrix Multiplication, just copy matrix, and boost perfmance.