On Wed Apr 26 11:44:31 2023 +0000, Giovanni Mascellani wrote:
Can we have a test for this?
Okay, I added a simple test:
``` [pixel shader fail] sampler s;
float4 main() : sv_target { return tex2D(s, float2(0.0, 0.0)) + tex3D(s, float3(0.0, 0.0, 0.0)); } ```