On Tue Apr 25 20:07:20 2023 +0000, Zebediah Figura wrote:
Why do we care about using Windows import libraries? They seem to cause a lot of problems for us...
It's not the hill I plan to die on, no.
Though I am under the impression that generally we care about compatibility with the Windows SDK - e.g. same include dependencies in headers, not defining private symbols in public headers, etc. Presumably for this reason we don't have D3DAssemble in our d3dcompiler.h either.