-- v3: vkd3d: Support depth bounds test. tests: Test CreatePipelineState(). vkd3d: Implement ID3D12Device2::CreatePipelineState(). vkd3d: Use struct d3d12_pipeline_state_desc for compute pipelines. vkd3d: Introduce struct d3d12_pipeline_state_desc for graphics pipelines. include: Add a D3D12_RT_FORMAT_ARRAY typedef.