From: Giovanni Mascellani gmascellani@codeweavers.com
It is unused, and it's not clear whether it would be of any help to have it. --- libs/vkd3d-shader/hlsl.c | 1 - libs/vkd3d-shader/hlsl.h | 1 - 2 files changed, 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 09580970..5fe9047b 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -2486,7 +2486,6 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op) [HLSL_OP2_RSHIFT] = ">>",
[HLSL_OP3_DP2ADD] = "dp2add", - [HLSL_OP3_LERP] = "lerp", [HLSL_OP3_MOVC] = "movc", [HLSL_OP3_TERNARY] = "ternary", }; diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 04e681a9..bece9a4a 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -551,7 +551,6 @@ enum hlsl_ir_expr_op HLSL_OP2_RSHIFT,
HLSL_OP3_DP2ADD, - HLSL_OP3_LERP, /* TERNARY is used specifically for ternary operator, and later lowered according to profile to e.g. MOVC. */ HLSL_OP3_MOVC, HLSL_OP3_TERNARY,