From: Ziqing Hui zhui@codeweavers.com
--- dlls/d3dx10_43/tests/d3dx10.c | 106 ++++++++++++++++++++++++++++++++++ 1 file changed, 106 insertions(+)
diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index 9c550c729e8..950a3f5c7f0 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -4035,6 +4035,111 @@ static void test_create_effect_from_memory(void) ok(!refcount, "Got unexpected refcount %lu.\n", refcount); }
+static void test_create_effect_from_file(void) +{ + static const WCHAR *test_file_name = L"test.fx"; + WCHAR path[MAX_PATH]; + ID3D10Device *device; + ID3D10Effect *effect; + ID3D10Blob *errors; + ULONG refcount; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + /* Test NULL file name. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(NULL, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(NULL, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test non-existent file. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(L"deadbeef", NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA("deadbeef", NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test creating effect from compiled shader file. */ + if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ + { + create_file(test_file_name, test_fx, sizeof(test_fx), path); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + delete_file(test_file_name); + } + + /* Test creating effect from source file. */ + create_file(test_file_name, test_fx_source, strlen(test_fx_source) + 1, path); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, "fx_4_0", 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, "fx_4_0", 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + delete_file(test_file_name); + + refcount = ID3D10Device_Release(device); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); +} + static void test_create_effect_from_resource(void) { ID3D10Device *device; @@ -4104,6 +4209,7 @@ START_TEST(d3dx10) test_font(); test_sprite(); test_create_effect_from_memory(); + test_create_effect_from_file(); test_create_effect_from_resource(); test_preprocess_shader(); }