j
k
j a
j l
-- v2: vkd3d-shader/spirv: Handle UINT32_MAX result for FIRSTBIT_HI and FIRSTBIT_SHI instructions. tests/d3d12: Add a raw firstbit test to test_shader_instructions().
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/580
Back to the thread
Back to the list