Huw Davies (@huw) commented about dlls/dsound/tests/ds3d.c:
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -90, 22050, 29400); check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 90, 22050, 17640);
- /* Wine TODO: The sound is missing. */
- check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0, -90, 22050, 22050);
I'd suggest squashing this commit in with the next one - they're both very small (and related) changes.