On Mon Oct 14 15:24:01 2024 +0000, Carlos Rodriguez wrote:
This solve very low performance (around 3fps to 5fps) on for example d3d7 (wined3d) games case resident evil 3 gog, unreal old and many others?
@mrdeathjr28 This will definitely solve that issue (right now the bidirectional `memcpy()` calls cause a huge performance overhead at least with WineD3D)