On Mon Oct 6 20:09:41 2025 +0000, Alexandre Julliard wrote:
It should be pretty easy to figure out if that happens. I don't think it justifies adding exports that don't exist on Windows.
The exports existed on Windows until "recently" for dxgi. The exact same problem happens with d3d11, and these are still exported nowadays, so I don't think it's a huge deal to have both at once when it's just a handful of artificial functions in a .spec file.