From: Zebediah Figura zfigura@codeweavers.com
This was made unused by a42808b54ae28ab5a38d523e987dcbc619697609. --- dlls/wined3d/context_vk.c | 5 ----- 1 file changed, 5 deletions(-)
diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index f9ac0a59707..75f0e68395c 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -3456,7 +3456,6 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk * struct wined3d_unordered_access_view *uav; struct wined3d_shader_resource_view *srv; struct wined3d_buffer_vk *buffer_vk; - struct wined3d_sampler *sampler; struct wined3d_buffer *buffer; size_t i;
@@ -3551,11 +3550,7 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk * break;
case WINED3D_SHADER_DESCRIPTOR_TYPE_UAV_COUNTER: - break; - case WINED3D_SHADER_DESCRIPTOR_TYPE_SAMPLER: - if (!(sampler = state->sampler[binding->shader_type][binding->resource_idx])) - sampler = context_vk->c.device->null_sampler; break;
default: