Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=126364
Your paranoid android.
=== debian11 (32 bit report) ===
d3d11: d3d11.c:28750: Test succeeded inside todo block: Feature level 0xb000: Got 0xffffffff, expected 0xffffffff at (640, 480, 1), sub-resource 0. d3d11.c:28759: Test succeeded inside todo block: Feature level 0xb000: Got 0xffffffff, expected 0xffffffff at (640, 480, 1), sub-resource 0. d3d11.c:28750: Test failed: Feature level 0xa100: Got 0xffffffff, expected 0xff00ff00 at (639, 479, 0), sub-resource 0. d3d11.c:28759: Test failed: Feature level 0xa100: Got 0xffffffff, expected 0xff00ff00 at (639, 479, 0), sub-resource 0. d3d11.c:28750: Test failed: Feature level 0xa000: Got 0xffffffff, expected 0xff00ff00 at (639, 479, 0), sub-resource 0. d3d11.c:28759: Test failed: Feature level 0xa000: Got 0xffffffff, expected 0xff00ff00 at (639, 479, 0), sub-resource 0.
d3d8: visual.c:10670: Test failed: Expected unsynchronised map for flags 0x1000. visual.c:10670: Test failed: Expected unsynchronised map for flags 0x3000.
d3d9: visual.c:25693: Test failed: Expected unsynchronised map for flags 0x1000. visual.c:25693: Test failed: Expected unsynchronised map for flags 0x3000.