Huw Davies (@huw) commented about dlls/winmm/playsound.c:
else { UNICODE_STRING usBuffer;
RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound);
wps->pszSound = usBuffer.Buffer;
if (!RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound)) goto oom_error;
wps->pszSound = wcsdup(usBuffer.Buffer);
HeapFree(GetProcessHeap(), 0, usBuffer.Buffer);
```suggestion:-0+0 RtlFreeUnicodeString(&usBuffer); ```