On Fri Jun 16 04:43:44 2023 +0000, **** wrote:
Marvin replied on the mailing list:
Hi, It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated. The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details: The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=133837 Your paranoid android. === debian11 (32 bit report) === Report validation errors: quartz:vmr9 has no test summary line (early exit of the main process?) quartz:vmr9 has unaccounted for todo messages
this looks related to the lack of wined3d (with new thunks) support for GL_MAP_PERSISTENT_BIT? It fails at /dlls/quartz/vmr9.c:287 in memcpy after trying to map the filter surface.
`018c:fixme:opengl:wow64_map_buffer GL_MAP_PERSISTENT_BIT not supported!` shows up locally.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3053 should fix this I think.