From: Conor McCarthy cmccarthy@codeweavers.com
Accurate checking for scaled/stretched transfer depends upon this. --- dlls/mfmediaengine/main.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/mfmediaengine/main.c b/dlls/mfmediaengine/main.c index dd239962bae..8624b8867ca 100644 --- a/dlls/mfmediaengine/main.c +++ b/dlls/mfmediaengine/main.c @@ -2527,11 +2527,11 @@ static HRESULT media_engine_transfer_d3d11(struct media_engine *engine, ID3D11Te ID3D11Texture2D_GetDesc(src_texture, &src_desc); ID3D11Texture2D_GetDesc(dst_texture, &dst_desc);
- src_box.left = src_rect->left * src_desc.Width; - src_box.top = src_rect->top * src_desc.Height; + src_box.left = src_rect->left * src_desc.Width + 0.5f; + src_box.top = src_rect->top * src_desc.Height + 0.5f; src_box.front = 0; - src_box.right = src_rect->right * src_desc.Width; - src_box.bottom = src_rect->bottom * src_desc.Height; + src_box.right = src_rect->right * src_desc.Width + 0.5f; + src_box.bottom = src_rect->bottom * src_desc.Height + 0.5f; src_box.back = 1;
if (dst_rect->left + src_box.right - src_box.left > dst_desc.Width ||