From: Francisco Casas fcasas@codeweavers.com
--- libs/vkd3d-shader/hlsl.h | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index bf65dbcc..e22d0090 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -171,6 +171,8 @@ struct hlsl_type size_t bytecode_offset; };
+/* In HLSL, a semantic is a string linked to a variable (or a field) to be recognized across + * different shader stages in the graphics pipeline. */ struct hlsl_semantic { const char *name;