From: Zebediah Figura zfigura@codeweavers.com
This pass was written as if to output normalized I/O, but it runs before the I/O normalization pass.
Fixes: 98b5e2c6e01199d714d18fccfe54826a680aecbf --- libs/vkd3d-shader/ir.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 8cf92656..b34ec0c7 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -449,7 +449,8 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
shader_dst_param_io_init(param, e, VKD3DSPR_INPUT, 2); param->reg.idx[0].offset = input_control_point_count; - param->reg.idx[1].offset = i; + param->reg.idx[1].offset = e->register_index; + param->write_mask = e->mask;
++ins; }