Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/fx.c:
uint32_t desc_offset, value_offset; struct hlsl_ir_var *var;
- LIST_FOR_EACH_ENTRY(var, &fx->ctx->globals->vars, struct hlsl_ir_var, scope_entry)
- LIST_FOR_EACH_ENTRY(var, &fx->ctx->extern_vars, struct hlsl_ir_var, extern_entry) {
if (var->data_type->class == HLSL_CLASS_OBJECT)
continue;
This belongs in an earlier patch.