From: Ziqing Hui zhui@codeweavers.com
This fixes Chinese and Japanese text display issue for Sins of a Solar Empire: Rebellion. --- dlls/gdi32/uniscribe/usp10.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/gdi32/uniscribe/usp10.c b/dlls/gdi32/uniscribe/usp10.c index eb86048a6bd..75fc7b380a7 100644 --- a/dlls/gdi32/uniscribe/usp10.c +++ b/dlls/gdi32/uniscribe/usp10.c @@ -465,7 +465,7 @@ const scriptData scriptInformation[] = { MS_MAKE_TAG('k','h','m','r'), L"DaunPenh"}, {{Script_CJK_Han, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}}, {LANG_ENGLISH, 0, 0, 0, 0, ANSI_CHARSET, 0, 0, 0, 0, 0, 0, 1, 0, 0}, - MS_MAKE_TAG('h','a','n','i'), L""}, + MS_MAKE_TAG('h','a','n','i'), L"SimSun"}, {{Script_Ideograph, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}}, {LANG_ENGLISH, 0, 0, 0, 0, ANSI_CHARSET, 0, 0, 0, 0, 0, 0, 1, 0, 0}, MS_MAKE_TAG('h','a','n','i'), L""}, @@ -474,7 +474,7 @@ const scriptData scriptInformation[] = { MS_MAKE_TAG('b','o','p','o'), L""}, {{Script_Kana, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}}, {LANG_ENGLISH, 0, 0, 0, 0, ANSI_CHARSET, 0, 0, 0, 0, 0, 0, 1, 0, 0}, - MS_MAKE_TAG('k','a','n','a'), L""}, + MS_MAKE_TAG('k','a','n','a'), L"SimSun"}, {{Script_Hangul, 0, 0, 0, 0, 0, 0, { 0,0,0,0,0,0,0,0,0,0,0}}, {LANG_KOREAN, 0, 1, 0, 1, DEFAULT_CHARSET, 0, 0, 0, 0, 0, 0, 1, 0, 0}, MS_MAKE_TAG('h','a','n','g'), L""},