From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/ir.c | 48 +++++++++++++++++++++--------------------- 1 file changed, 24 insertions(+), 24 deletions(-)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index d4cd0fa14..57783de68 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -2233,38 +2233,38 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser, struct vkd3d_shader_instruction_array *instructions = &parser->instructions; enum vkd3d_result result = VKD3D_OK;
- if (parser->shader_desc.is_dxil) - return result; - - if (parser->shader_version.type != VKD3D_SHADER_TYPE_PIXEL) + if (!parser->shader_desc.is_dxil) { - if ((result = remap_output_signature(parser, compile_info)) < 0) - return result; - } + if (parser->shader_version.type != VKD3D_SHADER_TYPE_PIXEL) + { + if ((result = remap_output_signature(parser, compile_info)) < 0) + return result; + }
- if (parser->shader_version.type == VKD3D_SHADER_TYPE_HULL) - { - if ((result = instruction_array_flatten_hull_shader_phases(instructions)) < 0) - return result; + if (parser->shader_version.type == VKD3D_SHADER_TYPE_HULL) + { + if ((result = instruction_array_flatten_hull_shader_phases(instructions)) < 0) + return result;
- if ((result = instruction_array_normalise_hull_shader_control_point_io(instructions, - &parser->shader_desc.input_signature)) < 0) - return result; - } + if ((result = instruction_array_normalise_hull_shader_control_point_io(instructions, + &parser->shader_desc.input_signature)) < 0) + return result; + }
- if ((result = shader_normalise_io_registers(parser)) < 0) - return result; + if ((result = shader_normalise_io_registers(parser)) < 0) + return result;
- if ((result = instruction_array_normalise_flat_constants(parser)) < 0) - return result; + if ((result = instruction_array_normalise_flat_constants(parser)) < 0) + return result;
- remove_dead_code(parser); + remove_dead_code(parser);
- if ((result = flatten_control_flow_constructs(parser)) < 0) - return result; + if ((result = flatten_control_flow_constructs(parser)) < 0) + return result;
- if ((result = normalise_combined_samplers(parser)) < 0) - return result; + if ((result = normalise_combined_samplers(parser)) < 0) + return result; + }
if (TRACE_ON()) vkd3d_shader_trace(instructions, &parser->shader_version);