Nikolay Sivov (@nsivov) commented about dlls/win32u/tests/d3dkmt.c:
D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME open_adapter_gdi_desc; D3DKMT_CLOSEADAPTER close_adapter_desc; DISPLAY_DEVICEW display_device = {sizeof(display_device)};
D3DKMT_HANDLE next_local = 0; NTSTATUS status; DWORD i;
lstrcpyW( open_adapter_gdi_desc.DeviceName, display1W ); status = D3DKMTOpenAdapterFromGdiDisplayName( &open_adapter_gdi_desc );
- ok( status == STATUS_SUCCESS, "Got unexpected return code %#lx.\n", status );
- todo_wine check_d3dkmt_local( open_adapter_gdi_desc.hAdapter, &next_local ); close_adapter_desc.hAdapter = open_adapter_gdi_desc.hAdapter;
Was status check removed intentionally?