NtGdiCreateDIBSection will allocate a color table for 8bpp bitmap anyway and if biClrUsed isn't set, we will later fail any color lookup.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57584
-- v2: winex11: Always fill the window surface color info. win32u: Allocate dibdrv bitmap info with the physdev object.