Alfred Agrell (@Alcaro) commented about dlls/shell32/enumobjects.c:
+#include "wine/debug.h" +#include "windef.h" +#include "winbase.h" +#include "winreg.h" +#include "shlwapi.h"
+#include "shell32_main.h"
+WINE_DEFAULT_DEBUG_CHANNEL(shell);
+struct enum_objects +{
- IEnumObjects IEnumObjects_iface;
- IObjectCollection IObjectCollection_iface;
- LONG ref;
If you're adding a member with a longer type, you should probably add more spaces to all existing ones, so it still lines up.
(Alternatively flatten the whitespace, so nothing lines up. It's better than being inconsistent.)