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On Tue Sep 26 14:46:29 2023 +0000, Henri Verbeet wrote:
......Do we still need the special case for compute shaders in patch 2/3 then? That issue still exists. Why is that?
...Do we still need the special case for compute shaders in patch 2/3 then? That issue still exists.
Do we still need the special case for compute shaders in patch 2/3 then?
That issue still exists.
Why is that?
The thread group size is still not read.
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