Jinoh Kang (@iamahuman) commented about dlls/win32u/winstation.c:
ERR( "Failed to map object %p mapping, status %#x\n", object, status );
return NULL;
- }
- return ptr;
+}
+const desktop_shm_t *get_desktop_shared_memory(void) +{
- struct user_thread_info *thread_info = get_user_thread_info();
- HANDLE desktop;
- if (thread_info->desktop_shm) return thread_info->desktop_shm;
- desktop = NtUserGetThreadDesktop( GetCurrentThreadId() );
- thread_info->desktop_shm = map_object_shared_memory( desktop, sizeof(*thread_info->desktop_shm) );
Instead of duplicating `return`, how about:
```suggestion:-3+0 if (!thread_info->desktop_shm) { HANDLE desktop = NtUserGetThreadDesktop( GetCurrentThreadId() ); thread_info->desktop_shm = map_object_shared_memory( desktop, sizeof(*thread_info->desktop_shm) ); } ```
(I think early return pattern is more suitable for error-handling cases.)