On Fri Jun 14 16:31:46 2024 +0000, Elizabeth Figura wrote:
Compiling our bundled libraries as shared would at least be an improvement. I don't think there's any reason not to do this, and it would remove the need to import wined3d. It's still an extra library that you'd have to copy to use wine's d3dx* on Windows, if that's something you want to do, though I suppose I don't have a great idea of what the problems with that are?
(FWIW I agree with @zfigura; building bundled libs as shared would be nice IMHO, and likely deserving of its own MR)