On Wed Mar 20 22:14:06 2024 +0000, Vijay Kiran Kamuju wrote:
I think its better to duplicate it for d3dx11 as we don't share code between the d3dx10 and d3dx11. I will duplicate the code and tests.
We do in fact want to share code among d3dx* versions. See https://gitlab.winehq.org/wine/wine/-/merge_requests/5022#note_60346 and !5202 for the initial steps in that direction, focused on the texture functions.