On Fri Oct 18 17:21:04 2024 +0000, Connor McAdams wrote:
I see what you mean here, I've changed the comment to hopefully clarify things :) what I meant to say was that `D3DXGetImageInfoFromFileInMemory()` only validates the header size, but when loading image data the size of the image itself is also validated.
Ah, yes, got it. The new comment is definitely clearer too :smile: