From: Zebediah Figura zfigura@codeweavers.com
It never changes. --- dlls/wined3d/context_vk.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index 29a4a4998d4..9a0b2342440 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -2119,6 +2119,8 @@ static void wined3d_context_vk_init_graphics_pipeline_key(struct wined3d_context key->vp_desc.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; key->vp_desc.pViewports = key->viewports; key->vp_desc.pScissors = key->scissors; + key->vp_desc.viewportCount = (context_vk->vk_info->multiple_viewports ? WINED3D_MAX_VIEWPORTS : 1); + key->vp_desc.scissorCount = key->vp_desc.viewportCount;
key->rs_desc.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; key->rs_desc.lineWidth = 1.0f; @@ -2458,9 +2460,6 @@ static bool wined3d_context_vk_update_graphics_pipeline_key(struct wined3d_conte || wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_SCISSORRECT) || wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_RASTERIZER)) { - key->vp_desc.viewportCount = (context_vk->vk_info->multiple_viewports ? WINED3D_MAX_VIEWPORTS : 1); - key->vp_desc.scissorCount = key->vp_desc.viewportCount; - for (i = 0; i < key->vp_desc.viewportCount; ++i) { const struct wined3d_viewport *src_viewport = &state->viewports[i];