Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.h:
struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, unsigned int default_majority, unsigned int modifiers); unsigned int hlsl_type_component_count(const struct hlsl_type *type); -unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type); +unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type, enum hlsl_regset rset);
Let's write "regset", not "rset", please. No need to abbreviate something already that short.