On Fri Oct 27 15:49:12 2023 +0000, Esme Povirk wrote:
I don't follow. We have to widen in device space to handle pixel units correctly, don't we?
The idea is first widen (without transformation) and then convert path to device space in `GdipIsVisiblePathPoint`,
as Jeffrey would like to reintroduce World -> Device tranformation with: https://gitlab.winehq.org/wine/wine/-/merge_requests/4183/diffs#9d342cb9ef84...
This is only the idea, which needs to be verified and tested. I am sorry for confusion.
I would like to merge this MR, to have small steps, and to preserve `GdipIsOutlineVisiblePathPoint` tests.