On Tue Apr 1 12:40:15 2025 +0000, Connor McAdams wrote:
Not sure if this is a behavior we should match, or if we should support it on both 32-bit/64-bit and mark the 32-bit test on Windows as broken?
It's tricky, since it's conceivable that some 32-bit game depends on the color key being ignored for compressed formats...
I guess ignoring for now is okay but we probably want a `FIXME()` in the implementation or a `todo_wine` in the tests.