Giovanni Mascellani (@giomasce) commented about libs/vkd3d/command.c:
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
}
-static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list) +static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list_state *list)
Cosmetic, but here and in similar functions the function name prefix should probably become `d3d12_command_list_state_`.