From: Zebediah Figura zfigura@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 54 ---------------------------------------- 1 file changed, 54 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index f78fb1394..aa48c7a0e 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -2667,45 +2667,6 @@ static void sm6_parser_init_signature(struct sm6_parser *sm6, const struct shade } }
-static void sm6_parser_emit_signature(struct sm6_parser *sm6, const struct shader_signature *s, - enum vkd3d_shader_opcode handler_idx, enum vkd3d_shader_opcode siv_handler_idx, - struct vkd3d_shader_dst_param *params) -{ - struct vkd3d_shader_instruction *ins; - struct vkd3d_shader_dst_param *param; - const struct signature_element *e; - unsigned int i; - - for (i = 0; i < s->element_count; ++i) - { - e = &s->elements[i]; - - /* Do not check e->used_mask because in some cases it is zero for used elements. - * TODO: scan ahead for used I/O elements. */ - - if (e->sysval_semantic != VKD3D_SHADER_SV_NONE && e->sysval_semantic != VKD3D_SHADER_SV_TARGET) - { - ins = sm6_parser_add_instruction(sm6, siv_handler_idx); - param = &ins->declaration.register_semantic.reg; - ins->declaration.register_semantic.sysval_semantic = vkd3d_siv_from_sysval(e->sysval_semantic); - } - else - { - ins = sm6_parser_add_instruction(sm6, handler_idx); - param = &ins->declaration.dst; - } - - ins->flags = e->interpolation_mode; - *param = params[i]; - - if (e->register_count > 1) - { - param->reg.idx[0].rel_addr = NULL; - param->reg.idx[0].offset = e->register_count; - } - } -} - static void sm6_parser_init_output_signature(struct sm6_parser *sm6, const struct shader_signature *output_signature) { sm6_parser_init_signature(sm6, output_signature, VKD3DSPR_OUTPUT, sm6->output_params); @@ -2716,19 +2677,6 @@ static void sm6_parser_init_input_signature(struct sm6_parser *sm6, const struct sm6_parser_init_signature(sm6, input_signature, VKD3DSPR_INPUT, sm6->input_params); }
-static void sm6_parser_emit_output_signature(struct sm6_parser *sm6, const struct shader_signature *output_signature) -{ - sm6_parser_emit_signature(sm6, output_signature, VKD3DSIH_DCL_OUTPUT, VKD3DSIH_DCL_OUTPUT_SIV, sm6->output_params); -} - -static void sm6_parser_emit_input_signature(struct sm6_parser *sm6, const struct shader_signature *input_signature) -{ - sm6_parser_emit_signature(sm6, input_signature, - (sm6->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL) ? VKD3DSIH_DCL_INPUT_PS : VKD3DSIH_DCL_INPUT, - (sm6->p.shader_version.type == VKD3D_SHADER_TYPE_PIXEL) ? VKD3DSIH_DCL_INPUT_PS_SIV : VKD3DSIH_DCL_INPUT_SIV, - sm6->input_params); -} - static const struct sm6_value *sm6_parser_next_function_definition(struct sm6_parser *sm6) { size_t i, count = sm6->function_count; @@ -5320,8 +5268,6 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t "Out of memory emitting shader signature declarations."); return VKD3D_ERROR_OUT_OF_MEMORY; } - sm6_parser_emit_output_signature(sm6, output_signature); - sm6_parser_emit_input_signature(sm6, input_signature);
sm6->p.shader_desc.ssa_count = sm6->ssa_next_id;