Etaash Mathamsetty (@etaash.mathamsetty) commented about dlls/d3d12core/main.c:
+#include "windef.h" +#include "winbase.h" +#include "d3d12.h"
+#include "wine/debug.h"
+WINE_DEFAULT_DEBUG_CHANNEL(d3d12core);
+HRESULT WINAPI D3D12GetInterface( REFCLSID clsid, REFIID riid, void **out ) +{
- FIXME( "clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out );
- return CLASS_E_CLASSNOTAVAILABLE;
+}
+UINT WINAPI D3D12SDKVersion(void)
according to MSDN this is a extern though? did I read/understand something wrong? https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/direct3d12/nf-d...