From: Zebediah Figura zfigura@codeweavers.com
--- libs/vkd3d-shader/hlsl_sm1.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_sm1.c b/libs/vkd3d-shader/hlsl_sm1.c index bd0d5b68..4b4452fa 100644 --- a/libs/vkd3d-shader/hlsl_sm1.c +++ b/libs/vkd3d-shader/hlsl_sm1.c @@ -645,7 +645,7 @@ static void write_sm1_semantic_dcls(struct hlsl_ctx *ctx, struct vkd3d_bytecode_ bool write_in = false, write_out = false; struct hlsl_ir_var *var;
- if (ctx->profile->type == VKD3D_SHADER_TYPE_PIXEL) + if (ctx->profile->type == VKD3D_SHADER_TYPE_PIXEL && ctx->profile->major_version >= 2) write_in = true; else if (ctx->profile->type == VKD3D_SHADER_TYPE_VERTEX && ctx->profile->major_version == 3) write_in = write_out = true;